일 | 월 | 화 | 수 | 목 | 금 | 토 |
---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | ||
6 | 7 | 8 | 9 | 10 | 11 | 12 |
13 | 14 | 15 | 16 | 17 | 18 | 19 |
20 | 21 | 22 | 23 | 24 | 25 | 26 |
27 | 28 | 29 | 30 |
Tags
- thread
- Multithreading
- Producer consumer
- cdua
- gpgpu sim
- gpgpu-sim
- 운영체제
- tabedit
- vi
- ostep
- vim
- vi 여러 창
- 소비자 생산자
- Unified Memory
- nvidia
- CUDA
- Virtual Address
- C
- CSAPP
- unix
- ubuntu
- peer-to-peer access
- Process
- Linux
- GPU
- .cu
- parallel programming
- OS
- GPGPU
- multiprocessor
Archives
- Today
- Total
목록multiprocessor (1)
하루의 대학원 도전기

when a processor accesses memory, it spends a significant amount of time waiting for the data to becom available. this situation is called memory stall (M). ( compute time : C ) with two hardware threads per core( CPU ), we can remedy this situation. this technique is called CMT. chip multithreading.
운영체제
2021. 10. 26. 14:17